Follow Mouse On Click
public class SceneNameHere extends Scene {
private GameObject player = new GameObject(this, "Player");
private Vector2 target = new Vector2(0, 0);
public Scene(Game game) {
super(game);
}
@Override
public void Initialize() {
player.setPosition(new Vector2(128, 128));
player.setScale(new Vector2(16, 16));
}
@Override
public void Update() {
if(Input.mouseClicked)
target = Input.getMouse();
player.transform.position.moveTowards(target);
}
@Override
public void Render(Graphics g) {
}
}
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