Transform

This component handles the position, scale, and rotation of GameObject and User Interfaces

Component Author: Jabo Release Date: April 11, 2020

Usage
Methods
Usage
new Transform();
Methods
translate(Vector2 by); // Move the position by the given Vector2
getPosition(); // Returns Vector2
getScale(); // Returns Vector2
getRotation(); // Returns float
setScale(Vector2 scale); // Change the scale
setPosition(Vector2 position); // Change the position