Component Author: Jabo
Release Date: April 11, 2020
newVector2(float x,float y);
staticdistance(Vector2 v1,Vector2 v2); // Returns the distance between two vector// Vector2 Mathadd(Vector2 vec); // Add to another vectorsubtract(Vector2 vec); // Add to another vectormultiply(Vector2 vec); // Add to another vectordivide(Vector2 vec); // Add to another vector// MathaddX(float n); // Add n to Vector2's XsubtractX(float n); // Subtract n to Vector2's XaddY(float n); // Add n to Vector2's YsubtractY(float n); // Subtract n to Vector2's Y// MiscmoveTowards(Vector2 target,float speed); // Move towards a Vector2setX(float x); // Change xsetY(float y); // Change ygetX(); // Returns floatgetY(); // Returns float